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Hands on – Akai S1000 digital sampler (part 3)

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Sampling

Manufacturers of samplers generally need a good talking to, they make you go
through a whole rigmarole to take a sample when nine times out of ten you'll
want to do it the way you always do it. Why not allow you to store on disk the
standard working practice you will undoubtedly evolve? That would speed up operation
tenfold. Still, as samplers go the S1000 is fairly easy to get the hang of.
First, press the EDIT SAMPLE button to get to the Samples in Memory page where
you will have to name your new sample before proceeding. If you plan on building
up a library of samples then I strongly suggest that you adopt a scheme where
each sample has a unique name. This is essential if you want to mix and match
programs from different disks and use them in combination in the S1000. My own
scheme involves a three digit/letter code and a rough description of the sample,
such as 1A1 BASS, 1A2 PIANO etc which is good for naming over 50,000 samples.
Anyway, I digress… To name the sample press the NAME key and type in a new
name into the box provided. The forward arrow key acts as a delete key. Press
ENT to enter the name then press the REC1 soft key to move on to the next stage
in taking a sample.

On the Record Setup page you will decide whether the sample is to be stereo
or mono, the bandwidth and length. If you are sampling in bulk then you don't
have to adjust this page every time and you will progress straight onto the
next stage by pressing the REC2 soft key. This is where it all happens, the
main Record page. If you haven't adjusted anything I haven't told you to adjust
then simply press the ARM soft key and play your sample. Sampling will start
automatically and end when the allocated time is up. Monitor switching on this
page is automatic (unless you decide otherwise). This means that when you enter
the page you will hear any sound coming into the S1000 through the outputs until
you initiate sampling and the process runs its course. This allows you to line
up your source, set the input and trigger levels. Take note of the graphic on
the left of the screen and you'll figure this out. When the sampling is finished
then the monitor is switched off and the sample is available for play via the
ENT/PLAY button. If you wish, you can save the sample to disk at this point,
but I usually don't unless I anticipate performing a crossfade loop. Although
there is a slight risk of losing your sample, the time taken in saving really
cuts into your sampling session. If I had been at the designer's elbow when
this page was laid out I might have suggested the inclusion of a SAVE SAMPLE
soft key here (instead of the ridiculous METER OFF soft key!). It's probably
as well to mention at this point that although the basics are dealt with in
these pages, I'm not covering everything there is to cover. Feel free to explore
the manual for the details.

David Mellor

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David Mellor