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Recording SoftWare for Blind people. Can anybody Please help?

Cubase 3.0 (part 10)

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Logical Edit

Conventional editing means finding individual notes which are incorrect in
some way and adjusting their pitch, velocity, duration or timing as necessary.
If there are a lot of notes you would like to change then you could be spending
some time in the editing pages. Perhaps you would be better off just playing
the phrase again? But often there are times when what you have recorded is almost
right, but there’s something about it you would like to alter, such as
reducing or increasing the duration of each note, removing unwanted short notes,
putting an accent on the first beat of the bar etc. There are many situations
where you need to change a lot of items of data, but each in the same way, and
the Logical Edit page in Cubase is the ideal place to do it. Figure 4 shows
the page in question. It looks a bit difficult but don’t be put off because
you can achieve an amazing amount with just a few mouse clicks. The key to logical
editing is that first you have to select the data you want to process, and then
define what you want done to it. The first row of boxes is the Filter therefore,
and the second row the Processor. I could tell you how to operate the Logical
Editor, but that would spoil your pleasure in reading the manual, so instead
let me give you three examples of what this type of editing can do for you:


Fix durations. This is something I do all the time. If you can fix or scale
the durations of notes you have just recorded you’ll find that there is
nearly always an improvement that can be made. It really is worth experimenting
with this technique. The way you would do it in Logical Editing is to add or
subtract, multiply or divide, or simply fix the durations of note events. It
takes about thirty seconds. And if you want to shorten notes generally but not
change notes of less than a certain duration, then just instruct the Logical
Editor not to process them. That will take another thirty seconds.


Add accents. Adding accents to drum parts can be a very rewarding thing to
do. Adding a slight lift to the third of a group of four sixteenth-note hihats
will usually work wonders for an otherwise mechanical tick. There are countless
other examples of how accents can be used, but unless you are content to repeat
the same one or two bar pattern over and over again, which we really shouldn’t
be doing these days, then it’s a matter of playing very precisely or undertaking
a lengthy editing process. With Logical Edit however, all you have to do is
to filter out the third hihat pulse and then process it by adding to or multiplying
the velocity. Repeat as necessary to process just one bar’s worth of hihats
by hand and Cubase will do the job on the whole track.


Partial quantise. I have occasionally found myself in the situation where part
of a repeated rhythmic pattern needs quantising but the rest doesn’t. For
example a strong note at the beginning of the bar followed by an arty flourish.
With Logical Edit, filter the first beat of the bar and quantise it. The rest
will remain unchanged.


This concludes my review of Cubase 3.0 and I can say ‘Yes, buy it’
with total conviction. Cubase’s best features are its main sequencing functions
as described in last month’s review. The bonus features described here
are less intuitive and will benefit from further development of the user interface
to make them more accessible, especially to those of us with SMD syndrome –
software manual dyslexia. But if you are that little bit more adventurous than
the average sequencist, and have time to invest in learning the Interactive
Phrase Synthesiser, the MIDI Mixer and Logical Editing, then your time will
be rewarded. The best of this trio is definitely Logical Editing but the other
two potentially have much to offer.

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David Mellor

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